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Alternatives to Captive Weird // Compleated Conjurer

Captive Weird // Compleated Conjurer
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Captive Weird // Compleated Conjurer {U} //
Creature — Weird // Creature — Phyrexian Weird

Defender{3}{R/P}: Transform this creature. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) // When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.

Izzet researchers agreed to keep the unusual weird contained until they understood the extent of its powers. // The Furnace Host saw no need for such caution.

Here are 20 cards you can replace Captive Weird // Compleated Conjurer with in your deck.