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Alternatives to Double Jump // Flying Kick

Double Jump // Flying Kick
$0.28
Double Jump // Flying Kick {1}{U} // {1}{R}
Instant // Instant

Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse (You may cast one or both halves of this card from your hand.) // Target creature you control deals damage equal to its power to target creature an opponent controls.
Fuse (You may cast one or both halves of this card from your hand.)

Here are 13 cards you can replace Double Jump // Flying Kick with in your deck.