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Alternatives to Driven // Despair
$0.36
Driven // Despair

// 
Sorcery // Sorcery
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Here are 6 cards you can replace Driven // Despair with in your deck.