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Alternatives to Take for a Ride

Take for a Ride
$0.23
Take for a Ride {2}{R}
Sorcery

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

"Your horse deserves a braver rider!"

Here are 20 cards you can replace Take for a Ride with in your deck.